LarsThiessen
LarsThiessen

@LarsThiessen@mastodon.gamedev.place

Senior Gameplay programmer and former gamedev professor.
Sometimes I write about Unreal and performance topics. Follow me if you like to read about those topics :)

In 2026, I reprise my role as High-Performance Graphics papers chair, joined by Markus Kettunen.
The papers deadline is 8 weeks from now. Submit your performance-oriented graphics research and present it in Los Angeles, just before SIGGRAPH (July 17-19 2026)!
highperformancegraphics.org/20

www.highperformancegraphics.org

High-Performance Graphics 2026 CFP

High-Performance Graphics 2026 Call for Participation

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