Christoph Peters
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Christoph Peters

@MomentsInGraphics@mastodon.gamedev.place

Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
MomentsInGraphics.de

In 2026, I reprise my role as High-Performance Graphics papers chair, joined by Markus Kettunen.
The papers deadline is 8 weeks from now. Submit your performance-oriented graphics research and present it in Los Angeles, just before SIGGRAPH (July 17-19 2026)!
highperformancegraphics.org/20

www.highperformancegraphics.org

High-Performance Graphics 2026 CFP

High-Performance Graphics 2026 Call for Participation

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