Sylvain Meunier
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Sylvain Meunier

@meuns@mastodon.gamedev.place

Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !

Anyone want to test out small #webgpu page where I'm investigating performance of rendering many points, using regular GPU vs a compute shader?

Here: aras-p.info/files/temp/webgpu/

I'd like to know: the GPU times for each of 5 buttons, with and without the compute shader checkbox, as well as the GPU model it was running on. I have my own numbers at the bottom of the page.

[upd: thanks everyone! already got data from 30 GPUs, that will do :)]

aras-p.info

WebGPU Point Rasterization

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