Anyone want to test out small #webgpu page where I'm investigating performance of rendering many points, using regular GPU vs a compute shader?
Here: https://aras-p.info/files/temp/webgpu/20250823_webgpu-point-raster.html
I'd like to know: the GPU times for each of 5 buttons, with and without the compute shader checkbox, as well as the GPU model it was running on. I have my own numbers at the bottom of the page.
[upd: thanks everyone! already got data from 30 GPUs, that will do :)]
aras-p.info
WebGPU Point Rasterization