Matt Pharr

@mattpharr@mastodon.gamedev.place

nice! There was a poster at HPG by a high school student(!) that used a similar trick (I think) to do refraction with a rasterizer: "Constant-Time Light Refraction Simulation", Chase Mayer and Ulf Assarsson. Unfortunately the poster links on the HPG website seem to be broken.

August 6, 2025 at 1:22:44 AM

oh yeah i think i even took a photo of that and the other posters and then didn't have time to actually read them!

I鈥檒l ping someone who might know.

I鈥檝e just been told that it should now be fixed.

The poster downloads on the HPG website have been repaired.

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