Adam Miles
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Adam Miles

@ajmiles@mastodon.gamedev.place

November 14, 2022

On Friday morning (Dec 23, 10 AM PST) there's going to be one more niagara stream where we briefly go over some work wrt mesh shaders that was done off stream, and will work on triangle culling for the mesh shader path!

I'm sorry for the potentially awkward timing but can't really make things work on weekends with the holiday schedule, and I need to get this done :)

boosts appreciated

youtu.be/JKTfAgv3Vlo

YouTube

niagara: Triangle culling

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