Richard Kogelnig
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Richard Kogelnig

@RichardKogelnig@mastodon.gamedev.place

fascinated by (too?) many things. Engineering, Psychology, Music, Game design ...
Software engineer at Havok Navigation (aka AI) SDK
🇪🇺 🇦🇹 🇮🇪

Hey folks! Compiler Explorer is free & open for everyone, but if you're planning to use our API for bulk executions though, please ping us! CE is a shared resource and heavy use can slow things down for the whole community. DM me to chat - happy to help figure out what works best for everyone! :)

This awesome document (and video) is the new “Marco Monster” reference for programming vehicles in games. A clear, step-by-step guide for beginners on the special case of car simulation in games.

“Simulate the experience, not the machine” 👏👏

🔗wassimulator.com/blog/programm

🎥 youtube.com/watch?v=MrIAw980iYg

#IndieDev #GameDev #Physics #GamePhysics #Simulator #TireSimulation #Simracing

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