
@RichardKogelnig@mastodon.gamedev.place
fascinated by (too?) many things. Engineering, Psychology, Music, Game design ...
Software engineer at Havok Navigation (aka AI) SDK
This awesome document (and video) is the new “Marco Monster” reference for programming vehicles in games. A clear, step-by-step guide for beginners on the special case of car simulation in games.
“Simulate the experience, not the machine”
https://wassimulator.com/blog/programming/programming_vehicles_in_games.html
https://www.youtube.com/watch?v=MrIAw980iYg
#IndieDev #GameDev #Physics #GamePhysics #Simulator #TireSimulation #Simracing