wydamn
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wydamn

@wydamn@dice.camp

April 7, 2024

#GM Tip for #TTRPG skill checks:

Rather than have your players dog pile on the same ability/skill check, do this to make it feel like a group activity.
- Whoever rolls highest is the "main" roll.
- Whoever rolls 10 or higher successfully aids and adds +2 to the main roll.
This assumes they are in a situation where the party can reasonably work together on a problem, such as knowledge checks where they can talk things over, or physical checks where they can move together.

The aid rules already exist, but you can just codify it so whenever a dog pile is starting (ie: a bunch of players are saying "Me too I wanna roll for that too"), the characters are actually working together to solve the same problem and the aid is implied. It also helps to encourage staying together as a group (and discourage splitting up), since it increases their odds of succeeding while they're working together.

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