Juan Linietsky
Juan Linietsky

@reduz@mastodon.gamedev.place

Co-created Godot Engine with Ariel Manzur, and later with an awesome community. Currently tech lead (or more like advisor).

I specialize in all things game engines (rendering, physics, audio, scripting, networking, file formats, etc).

Affiliation
|godotengine.org
Interests
|Technology, Game Development
Valencia, Spain
November 15, 2017

Getting #GodotEngine oiled up to the state it is now, where development speed is so incredibly fast and there is such good harmony with foundation, contributions and community took many many, _many_ years of refining processes for development, contribution, release management, moderation, etc.

I will do a talk about it at GodotCon in a week explaining parts of this process!

Pressing the fork button takes a second. Learning to do what we do takes a tiny bit more 😞.

Elk Logo

Elk is in Preview!

Thanks for your interest in trying out Elk, our work-in-progress Mastodon web client!

Expect some bugs and missing features here and there. we are working hard on the development and improving it over time.

Elk is Open Source. If you'd like to help with testing, giving feedback, or contributing, reach out to us on GitHub and get involved.

To boost development, you can sponsor the Team through GitHub Sponsors. We hope you enjoy Elk!

Anthony FuPatak三咲智子 Kevin DengDaniel Roe

The Elk Team