Benjamin Reinhart
Benjamin Reinhart

@Reinhart@dice.camp

By day I develop games and simulations related to piloting and driving. My limited free time gets focused sometimes on roleplaying games.

he/him
April 25, 2022

I've been looking into open-source solutions for AI-generated NPC dialogue. I sorta have this vision of experimenting with procedurally generated settings for a game featuring space or planar travel.

Right now what keeps it from happening is the hardware. It takes about $3000 worth of GPU power to run the best open-source models with any efficiency. Obviously, this doesn't yet work on a commercial scale for indie development, but it's exciting to imagine the future possibilities.

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