Ronflaix

@Ronflaix@mastodon.gamedev.place

Got a new HUD for framerate and for future plots that might be useful in the future.

Let's be honest, I'm dilly dallying because I know I should rework the resource system to actually manage correctly loading, deduplication and more but I don't know how to apprehend that yet

March 14, 2026 at 11:54:41 PM

what's wrong with loading?

I'm not totally happy with the way I still have to hardcode lots of stuff. It's okay but I'd like to make it better. That and parallel/async loading

you can read a directory tree and dispatch by extension, then you don't have to hardcode anything
idk if parallel loading is possible; that's a mystery to me

I'm hardcoding some resources right now because I haven't got dependency pinpointed yet because I don't have a proper resource/metadata system yet, just a bunch of hastily thrown together stuff that makes a proof-of-concept, not a platform to base myself on

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