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Wasteland Orchard!
It's a semi-idle game in which you try to grow an orchard in a post apocalyptic shithole. Work on improving tree stats to survive awful storms, because once you're out of trees it's game over.
Has some bugs, but gonna wishlist it.
store.steampowered.com/app/431
182/?

store.steampowered.com

Save 30% on Wasteland Orchard on Steam

A Survival-Farming-Roguelite Game with Idle elements

If you're going to use fancy text, be sure it's actually legible.
Also make sure to actually provide the info you want players to operate from.
184/?

Get your tutorial animation out of the way of actually doing what it's trying to tell me!
And definitely don't drag my screen back to where you're showing me when I try to move away so I can actually do it!
185/?

"Simple controls that anyone can pick up!"
Y'gonna tell us what they are?
crickets
186/?

That one had a toggle for text anti-aliasing, which turned the text wide and blurry if enabled. Or possibly disabled. Hell if I know.
Then when I got into the game, I found text with lines that looked half a pixel thick. It was supposed to be informative. It was nearly unreadable.
187/?

I do not want to constantly hold shift down to move at a speed that won't leave me wanting to read a book while I wait for the character to get somewhere.
Please either make sprinting a toggle, or just make the base move speed faster.
188/?

Sure, make important stuff look unrelated to its function and then provide no clarification. Who, besides me, doesn't love a game where they can't tell what they're meant to do?
189/?

So we'll make pokemon, but disguise it as a debate simulator, throw in some town management, and inadequately explain what we're doing. And also everyone's fucking bouncing for some reason.
190/?

Don't care about this one, either.
191/?

Interesting in theory, don't care in practice.
192/?

Also, right, also: If the game needs a thing to be used to progress, and the thing is out of charges, TELL THE PLAYER HOW TO RECHARGE IT.
Yeah cool I'll just sit here 'cause there's no obvious means of making it go. That's gotta be fun for sitting uselessly enthusiasts, or something.
192/?

"The knowledge must come to them in a vision" is not good tutorialising.
192/?

Or this one. Also one of the two NPCs in the game is irritating.
193/?

(Accidentally misnumbered this one yesterday, whoops)

Select the mission, pick out the equipment (possibly, tutorial didn't cover any of this), hit the launch button, and...! The launch button doesn't work.
194/?

It was funny when enemies would take each other out, but that fun has worn thin.
195/?

It's a worse version of A Perfect Tower II, and it wants money.
196/?

Not very different from other games with the same theme, and was tedious and felt bad to play.
197/?

Also the steam page shows big bases with tons of fortifications and stuff that you won't actually build in game, because getting the resources takes forever.
197/?

Oh, and are you zoomed right in? No? Then good luck seeing the tiny bits of UI that're floating around in the map view instead of being more accessible.
197/?

Sure, maybe I don't know how to make a good game, but I've certainly seen a whole bunch of ways to make bad ones.

The escape button is for escaping. If you remove this function, I want to punch you in the dick.
If you do not have a dick, one may be provided for you.
Or not.
We'll see.
198/?

"nO lIcEnCeS"
get in the fucking microwave
199/?

AdventureBarStory!
In which you go beat up monsters for ingredients so you can serve food and drink at your family bar, while a dickhead tries to bully you into selling it to him because he likes the location.
Needs some improvements made like not flashing the screen bright white when poisoned, and not nearly so much grinding.
Followed for now.
store.steampowered.com/app/278
200/?

(Been a while since I've had one good enough to mention, eh?)

store.steampowered.com

AdventureBarStory on Steam

Adventure through the kingdom, collecting materials! Make food, manage a bar!

Game: Wounds on a vital area are lethal, and the older the wound is, the more likely it is to be the cause of death.
Me: Okay, so this wound here is on a vital area, and it's by far the oldest wound, so I'll choose this one as the cause of death.
Game: Wrong.
201/?

I place my head into the sandwich press.
203/?

I take my head out of the sandwich press.
204/?

I place my head back into the sandwich press.
206/?

I turn the sandwich press on.
207/?

oh hey I can take my head out of the sandwich press now, thanks to...

Star Trek: Voyager - Across the Unknown!
Command the USS Voyager right from the first episode, and see if your "They should've just..." moments works out.
There's a couple of bits of clunk, but it plays pretty well.
Wishlisted it, though I've no idea what the price is gonna be because they've decided not to release that info just yet due to regional pricing or something.
store.steampowered.com/app/264
210/?

Star Trek: Voyager - Across the Unknown on Steam - Star Trek: Voyager - Across the Unknown on Steam

store.steampowered.com

Star Trek: Voyager - Across the Unknown on Steam

Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?

Download demo while sleepy.
"I'll play this tomorrow."
Tomorrow comes.
No licences.
Eat shit and die, I guess.
211/?

Welcome to Elderfield!
A little bit Stardew Valley, a little bit RPGmaker, a little bit why is that person's face a tentacle?
In theory you might not have to farm, but you probably will. There's also mining, turn based battles, cooking/crafting, the occasional bug, and dice animations and vignettes that I'd like sped up so I'm not just sat staring at the screen while I wait. Same for crafting multiple items at a time, gotta wait for each one.
Followed, I guess
store.steampowered.com/app/319
212/?

store.steampowered.com

Welcome to Elderfield on Steam

Welcome to Elderfield is a spooky farming RPG. You can farm, fish, mine, cook, craft, befriend townsfolk, beseech the old gods, investigate mysteries, watch unsettling news programs, get lost in the dead mall, die in your sleep and more. There's lots to do in Elderfield!

The premise: A new Caesar-like, but Aztec.
Why I yote it sunward: They chose colours that blend together too well with their surroundings when placing things or viewing overlays.
I'm not going to try and squint to differentiate a tiny tile of green from a tiny tile of slightly different green.
213/?

And also: TINY TEXT.
Sure, there's a UI scaling setting, and even a separate scaling setting for the small text, but kick STOP kick DOING kick TINY kick TEXT kick
Stop making people try to focus their vision down to a fucking needle point to try and read important information! I will kill you!
213/?

Oh look we're going to Mars, better make references to a certain dickhead we're sick of fuckin' hearing about, no matter how openly shitty he becomes.
214/?

Machine Lord Zero

@MachineLordZero@mastodon.social

Oh yeah, it's reboot continuity, not original. Lol, can you imagine?
215/?

February 20, 2026 at 11:53:45 AM

throws lithium battery with tacks taped to it
217/?

If the devs don't care, why should I?
218/?

It's just a basic clicker with a skin on. It's not even balanced.
219/?

Starting to wonder if that genre of game is capable of being fun.
220/?

Open game, "WISHLIST NOW!", get past that to the main menu "WISHLIST", while playing the game "WISHLIST", try to quit the game "REMEMBER TO WISHLIST" dude, fuck off.
If I was going to before, you've annoyed me enough not to.
221/?

"This game contains flashing lights that people with epilepsy may find uncomfortable."

Q: Does the game need flashing lights that may induce seizures?

A: No, it doesn't.

Get rid of them, and go fuck yourself for trying to reduce it down to "may find uncomfortable".
222/?

Game released on PC, no mention of controller required, open it up, "Press Start". Turns out the enter key works, but once in the game there's no clue of what to do, no info on the controls, and I'm just not interested in pressing every individual key on the keyboard to try and decipher the mystery.
223/?

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