Question for fellow developers
What advice would you give to someone who is just starting out with game development?
Agreed. Start small, because a) scoping and finishing a game is a skill in itself that needs practice, and b) making small games lets you get a lot of beginner mistakes out of the way so that you don't make them on a bigger project.
Try making some simple games that take a week or two each to finish. Game jams can be great to get into this mindset, but they can also be stressful, so it helps to at least know the basics of your tools before attempting one of those.
Very simple.
Start small.
Yes, I know, you have amazing idea on how to make MMORPG with deckbuilding roguelike elements and crafting in voxel world with deep lore and dynamic world, but let it be your magnum opus, make something smaller first, build up your skillset and then come back later stronger.
And smaller doesn't mean "go make tetris". Unless that's what you want, if it's boring to you, make something small, but interesting. And finish it. From 0% to 100%.

