Dusted off my old SPIR-V compressor (SMOL-V), and made it support SPIR-V 1.6 (as used by Vulkan 1.3), as well as some build/CI updates. https://github.com/aras-p/smol-v
GitHub
GitHub - aras-p/smol-v: SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.SMOL-V: like Vulkan/Khronos SPIR-V, but smaller. Contribute to aras-p/smol-v development by creating an account on GitHub.
Godot already uses it https://github.com/godotengine/godot/blob/master/thirdparty/misc/smolv.h
https://github.com/godotengine/godot/blob/4254946de93bab0cc1fb36a7b9039c9ec43be924/drivers/vulkan/rendering_device_driver_vulkan.cpp#L3180
GitHub
godot/thirdparty/misc/smolv.h at master · godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine - godotengine/godot